Paul.

01

Game Development project

Developed a 3D mobile game featuring procedurally generated levels, interactive mechanics, and custom gameplay systems. Implemented core features such as player movement, collision detection, enemy AI, and dynamic object interactions using Unity and C#. Designed and integrated custom assets, menus, and a scoring system for a seamless user experience.

  • Unity,
  • C#,
  • Blender
Retro Minecat image
project 2 image
project 3 image